Apple Game Frameworks and Technologies:
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1
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192
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13 December 2023
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Apple Game Frameworks and Technologies: func Touchdown (p166) - else is missing
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0
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207
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15 November 2023
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Apple Game Frameworks and Technologies: Searching child nodes by class name (page 163)
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1
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493
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15 November 2023
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Apple Game Frameworks and Technologies: Page 95 typo
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1
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509
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21 October 2022
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Apple Game Frameworks and Technologies: Pages 89-90 Info.plist no longer in template
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0
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493
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21 October 2022
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Upgrading the spreading out of enemies in Val's revenge
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0
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503
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16 August 2022
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Apple Game Frameworks and Technologies: Collision Detection, PhysicsBody alignment
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1
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513
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16 August 2022
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Apple Game Frameworks and Technologies:
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3
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837
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24 January 2022
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Apple Game Frameworks and Technologies: Game Center Capability is missing (Chapter 16)
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2
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721
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6 December 2021
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Apple Game Frameworks and Technologies:(page 50)
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0
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595
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31 October 2021
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Apple Game Frameworks and Technologies:
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3
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788
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9 August 2021
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Apple Game Frameworks and Technologies: can't find resource folder
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3
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776
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30 July 2021
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Apple Game Frameworks and Technologies: Suggestion ( page 66)
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1
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688
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1 July 2021
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Apple Game Frameworks and Technologies: Controller Reference Node (p. 182)
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1
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699
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18 June 2021
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Apple Game Frameworks and Technologies: setupMapPhysics method (page 342)
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1
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646
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21 May 2021
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Apple Game Frameworks and Technologies: Screen image may be wrong (p 13)
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5
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1024
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26 August 2020
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Apple Game Frameworks and Technologies: Calculate Speed, why divide by 255? (pg. 50)
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2
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734
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29 April 2021
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Apple Game Frameworks and Technologies: currentPlayer = nil
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3
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824
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28 January 2021
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Apple Game Frameworks and Technologies:
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0
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626
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27 January 2021
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Apple Game Frameworks and Technologies: Show the Game Center Dashboard failing
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2
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854
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25 January 2021
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Apple Game Frameworks and Technologies - Adding monster entity to scene array (779)
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6
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917
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25 January 2021
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Apple Game Frameworks and Technologies: Need to add PhysicsComponent to Val
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2
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728
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25 January 2021
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Apple Game Frameworks and Technologies: Changes to GameScene+PhysicsContact
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1
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650
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25 January 2021
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Apple Game Frameworks and Technologies: Dungeon tiles not "there" for Scenes 2 & 3
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1
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751
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21 January 2021
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Apple Game Frameworks and Technologies: clarifying where animationType property goes
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0
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628
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20 January 2021
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Apple Game Frameworks and Technologies: Val's revenge background doesn't fill screen
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2
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829
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14 January 2021
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Apple Game Frameworks and Technologies: backcourt.rawValue + 1
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0
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662
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11 January 2021
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Apple Game Frameworks and Technologies: Tweaking the Miss Routine (no removeFromParent)
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1
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716
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11 January 2021
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Apple Game Frameworks and Technologies: 50 + and 60 * (?)
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0
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761
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11 January 2021
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Apple Game Frameworks and Technologies: why build SKRange and then use lowerLimit and UppoerLimit?
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0
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568
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11 January 2021
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