Behind the Living Paintings: how fifteen interactive WebGL worlds were made, from painted asset kits and green-screen keying to real 3D depth, music-timed stories, close-up cutaways and a sharpness pass.
Read in full here:
Behind the Living Paintings: how fifteen interactive WebGL worlds were made, from painted asset kits and green-screen keying to real 3D depth, music-timed stories, close-up cutaways and a sharpness pass.
Read in full here: