Hands-on Rust: redundant code changes

Title: Hands-On Rust (Chapter 10: Spatial Memory/Updating the map)

Instructions to make these changes to movement.rs:

	​#​[​system​(for_each)]
​ 	#[read_component(Player)]
​ 	#[read_component(FieldOfView)]
​ 	​pub​ ​fn​ ​movement​(

I pulled up that file and it already looked like that. It looks like I already made that change in the “Updating Field of View” section.

It is missing the change for #[resource] map: &mut Map,

Oops - thank you! I’ll make sure that resource tag is included in the book (as opposed to just the source) for the next beta.