Title: Hands-On Rust (Chapter 10: Spatial Memory/Updating the map)
Instructions to make these changes to movement.rs:
#[system(for_each)]
#[read_component(Player)]
#[read_component(FieldOfView)]
pub fn movement(
I pulled up that file and it already looked like that. It looks like I already made that change in the “Updating Field of View” section.