Hands-on Rust: nothing is reading monster_spawns to place monsters

Title: Hands-On Rust (Chapter 11: Calling the Empty-Map Architect)

When I make the changes and run the results, I have no monsters. Of course, it makes sense… I haven’t down anything to render the monsters in monster_spawns.

Looks like we’re missing the modifications to the main.rs… Yeah, that did the trick

Thanks again! I’ve added it to the tracker, will get it into the next beta.