(Note: I said this on multiple other forums, but nobody either actually said anything, or the mods don’t approve me. I’m just wondering for feedback and general interest)
So far, I’ve been working on my big sequel to the lackluster, buggy, flawed, but still perfect: Bluey The Circle. I did make several side games that seem to expand upon this little franchise. Bluey The Circle 2 is an html game featuring Bluey:
Plot
Bluey and his sidekick/friend, Bolty. They both team up to destroy the main villain Cubelord (a crowned kind fellow who is also a supervillain wanting universal domination) plans for him to launch a moon sized space weapon (like the Death Star, or the Death Egg) also called the Death Cube!
–Gameplay–
its a Sonic Styled game (not a fangame) with many new elements also. You break windows (because baseballs always hit windows) and recover power-ups turning Bluey into a different form Burn Bluey is a fire themed Bluey which doesn’t take damage from hot stuff and can do a mid-air dash, Bubble Bluey can bounce from the ground and can’t drown in water, Breeze Bluey can jump high and can also double jump. You destroy Cube-niks for points on your score and collect coins to slightly replenish your health. You have a spin-dash esque move also to boost you around. You pass through portals in some levels but free capsules in boss acts. There are around 12-13 levels planned in this game with most have Acts (1, 2, 3, X) and the 3rd act usually has a bossfight. Theres a demonstration video here:
Bluey The Circle 2 Update #2
–Summary–
So thats it! I’m currently working on it outside of my original platform, Khan Academy (I used PJS5 on there but space and time constraints later, its now an html game) I really am looking for more ideas because I want this to be better than the original first game, I also want some feedback on certain ideas I have say change this or that. So?