Title: Apple Game Frameworks and Technologies: Need to add PhysicsComponent to Val (Chapter 12)
After working through the code in Chapter 12, Val was walking right through walls.
I finally sorted out that I didn’t add a PhysicsComponent to the player node (bodyCatgory: player, bodyshape:circle) in the GameScene.sks
If it’s in the text of the chapter somewhere, I’ve not been able to spot it after quite a lot of review of chapter 12.
(Apologies if this is just another thing I missed)