Apple Game Frameworks and Technologies: Chapter 10, collision boxes

Hello, after finishing chapter 10 (Configure Physics Bodies…), I noticed the following collision boxes for “edge” assets (e.g.: upper_left_edge, upper_right_edge, etc):

This way the character can’t approach corners. I’m not sure if I copied something wrong or if this is actually the expected behavior. ¯_(ツ)_/¯

Please advise, thanks.

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