# \#game-dev

**URL:** https://forum.devtalk.com/tag/game-dev/37.md

[Latest](https://forum.devtalk.com/latest.md) · [Categories](https://forum.devtalk.com/categories.md) · [Tags](https://forum.devtalk.com/tags.md)

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## [Our new game: Shop Crush - Psychological Horror Thrift Shop Sim with Literal Illusions (Demo Soon!)](https://forum.devtalk.com/t/our-new-game-shop-crush-psychological-horror-thrift-shop-sim-with-literal-illusions-demo-soon/231247)

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**Author:** [@hollowlimb](https://forum.devtalk.com/u/hollowlimb)\
**Replies:** 24\
**Last updated:** [10 October 2026 18:19 UTC](https://forum.devtalk.com/t/our-new-game-shop-crush-psychological-horror-thrift-shop-sim-with-literal-illusions-demo-soon/231247 "2026-10-10T18:19:46Z")

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About the game The game I’m working on is a hybrid Visual Novel shop management game called Shop Crush. In Shop Crush, you run a dusty, cluttered shop where every customer is a puzzle. You have to study their profile…

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## [Pokemon World - my free browser MMO, looking for first-session feedback](https://forum.devtalk.com/t/pokemon-world-my-free-browser-mmo-looking-for-first-session-feedback/250539)

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**Author:** [@PokeWorldTrainer](https://forum.devtalk.com/u/PokeWorldTrainer)\
**Replies:** 0\
**Last updated:** [9 October 2026 18:45 UTC](https://forum.devtalk.com/t/pokemon-world-my-free-browser-mmo-looking-for-first-session-feedback/250539 "2026-10-09T18:45:07Z")

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Hey everyone! I’m the creator of Pokemon World, a fan-made, free-to-play browser MMO, and I’d love to share it with fellow Pokemon fans. Choose your first partner, explore Pallet Town, and start building your team. You …

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## [New Free-to-play game: Ro - Group theory puzzle game (like Rubik's Cube)](https://forum.devtalk.com/t/new-free-to-play-game-ro-group-theory-puzzle-game-like-rubiks-cube/248453)

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**Author:** [@bboolean](https://forum.devtalk.com/u/bboolean)\
**Replies:** 0\
**Last updated:** [31 July 2026 21:26 UTC](https://forum.devtalk.com/t/new-free-to-play-game-ro-group-theory-puzzle-game-like-rubiks-cube/248453 "2026-07-31T21:26:06Z")

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Hello! Here’s a group theory (think Rubik’s Cube) like game I made called Ro. Make boxes rotate, translate, twist, and duplicate so that the right picture matches the left. Feedback is greatly appreciated. Here’s the l…

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## [I'm making a Game Engine called Valthorne 2D](https://forum.devtalk.com/t/im-making-a-game-engine-called-valthorne-2d/237574)

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**Author:** [@tehnewb](https://forum.devtalk.com/u/tehnewb)\
**Replies:** 4\
**Last updated:** [18 July 2026 18:50 UTC](https://forum.devtalk.com/t/im-making-a-game-engine-called-valthorne-2d/237574 "2026-07-18T18:50:14Z")

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Hello everyone! I’ve been developing a 2D game engine since October or something like that and the goal is to just make something simple, easy to use, and very fast. It’s built on top of LWJGL and some systems are inspir…

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## [Game play helps science in the news](https://forum.devtalk.com/t/game-play-helps-science-in-the-news/151599)

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**Author:** [@Margaret](https://forum.devtalk.com/u/Margaret)\
**Replies:** 2\
**Last updated:** [8 May 2026 22:19 UTC](https://forum.devtalk.com/t/game-play-helps-science-in-the-news/151599 "2026-05-08T22:19:44Z")

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Just saw a link to this on Mastodon and thought all you DevTalk gamers and game designers out there would like this bit of good news:

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## [How to render a cloud-stored 3D file and move a camera around in it using native html5 functions?](https://forum.devtalk.com/t/how-to-render-a-cloud-stored-3d-file-and-move-a-camera-around-in-it-using-native-html5-functions/234888)

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**Author:** [@SteelFork2819](https://forum.devtalk.com/u/SteelFork2819)\
**Replies:** 1\
**Last updated:** [23 February 2026 01:43 UTC](https://forum.devtalk.com/t/how-to-render-a-cloud-stored-3d-file-and-move-a-camera-around-in-it-using-native-html5-functions/234888 "2026-02-23T01:43:34Z")

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hi does anyone know how to render a cloud-stored 3D file and move a camera around in it using native html5 functions? i really don’t know much about programming other than scratch, a bit of python, and extremely basic ht…

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## [Announcing The Friday Night Fright Jam with a 75$ Prize on my Twitch channel. Make and submit a horror game to be in with a chance to win!](https://forum.devtalk.com/t/announcing-the-friday-night-fright-jam-with-a-75-prize-on-my-twitch-channel-make-and-submit-a-horror-game-to-be-in-with-a-chance-to-win/234337)

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**Author:** [@Glitc5](https://forum.devtalk.com/u/Glitc5)\
**Replies:** 0\
**Last updated:** [17 February 2026 03:13 UTC](https://forum.devtalk.com/t/announcing-the-friday-night-fright-jam-with-a-75-prize-on-my-twitch-channel-make-and-submit-a-horror-game-to-be-in-with-a-chance-to-win/234337 "2026-02-17T03:13:52Z")

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\*\* Join Here:\*\* https://itch.io/jam/the-friday-night-fright-jam Now Announcing: The Friday Night Fright Jam Hi! I’m Glitc5. I run a weekly Twitch and YouTube show called Friday Night Junkin’ where I dig through new…

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## [How to create a new game in 2D Shooter Style for Free95? it's a windows 95 clone](https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312)

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**Author:** [@Enoch\_Kouichi](https://forum.devtalk.com/u/Enoch_Kouichi)\
**Replies:** 3\
**Last updated:** [27 December 2025 00:53 UTC](https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312 "2025-12-27T00:53:49Z")

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How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-comes. Medical stations/data assessment checkpoints are good for saving the progre…

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## [Mechanics behind Block Blast–style puzzle games - what are the best approaches for developing one for the web?](https://forum.devtalk.com/t/mechanics-behind-block-blast-style-puzzle-games-what-are-the-best-approaches-for-developing-one-for-the-web/218728)

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**Author:** [@Huzi](https://forum.devtalk.com/u/Huzi)\
**Replies:** 1\
**Last updated:** [20 October 2025 22:16 UTC](https://forum.devtalk.com/t/mechanics-behind-block-blast-style-puzzle-games-what-are-the-best-approaches-for-developing-one-for-the-web/218728 "2025-10-20T22:16:57Z")

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I’ve been studying the mechanics behind Block Blast–style puzzle games, and I’m curious about the best approaches for developing one for the web. A few questions I’m exploring: What’s the most efficient way to handle…

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## [Losing motivation to create gameplay](https://forum.devtalk.com/t/losing-motivation-to-create-gameplay/218855)

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**Author:** [@lingo1357](https://forum.devtalk.com/u/lingo1357)\
**Replies:** 3\
**Last updated:** [19 October 2025 22:39 UTC](https://forum.devtalk.com/t/losing-motivation-to-create-gameplay/218855 "2025-10-19T22:39:37Z")

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Hello, I have a problem that you probably have too. I don’t have a problem with coding, but my problem is that as the game progresses, I lose motivation to create gameplay and no matter how much I think, I can’t come up…

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## [I want to learn how make a game, but where should I start?](https://forum.devtalk.com/t/i-want-to-learn-how-make-a-game-but-where-should-i-start/162642)

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**Author:** [@sir.laksmana\_wenk](https://forum.devtalk.com/u/sir.laksmana_wenk)\
**Replies:** 9\
**Last updated:** [18 October 2025 13:12 UTC](https://forum.devtalk.com/t/i-want-to-learn-how-make-a-game-but-where-should-i-start/162642 "2025-10-18T13:12:58Z")

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I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t have experience in programming. I don’t know what language should I learn first. …

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## [Seeking feedback about our Unreal Engine Projects (on FAB)](https://forum.devtalk.com/t/seeking-feedback-about-our-unreal-engine-projects-on-fab/218512)

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**Author:** [@etstaotn](https://forum.devtalk.com/u/etstaotn)\
**Replies:** 0\
**Last updated:** [12 October 2025 19:51 UTC](https://forum.devtalk.com/t/seeking-feedback-about-our-unreal-engine-projects-on-fab/218512 "2025-10-12T19:51:19Z")

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Hi guys, we’re developing game systems for Unreal Engine and we need your feedbacks. Check our FAB Store and Assets we’re waiting your feedbacks :slight\_smile: Thanks

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## [Building Multiplayer HTML5 Games: Challenges and Solutions](https://forum.devtalk.com/t/building-multiplayer-html5-games-challenges-and-solutions/174357)

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**Author:** [@RobertRichards](https://forum.devtalk.com/u/RobertRichards)\
**Replies:** 1\
**Last updated:** [12 June 2025 15:49 UTC](https://forum.devtalk.com/t/building-multiplayer-html5-games-challenges-and-solutions/174357 "2025-06-12T15:49:08Z")

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Creating multiplayer games using HTML5 presents a unique set of challenges and opportunities. HTML5 has revolutionized web gaming by enabling complex game mechanics and rich user experiences directly within browsers, wit…

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## [Gameosophy - high-quality game source codes at affordable prices](https://forum.devtalk.com/t/gameosophy-high-quality-game-source-codes-at-affordable-prices/193574)

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**Author:** [@Gameosophy](https://forum.devtalk.com/u/Gameosophy)\
**Replies:** 0\
**Last updated:** [3 April 2025 03:04 UTC](https://forum.devtalk.com/t/gameosophy-high-quality-game-source-codes-at-affordable-prices/193574 "2025-04-03T03:04:52Z")

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Hello Game Developers! Are you tired of starting from scratch on your game development projects? Look no further! At Gameosophy www.gameosophy.net; we offer high-quality game source codes and development services to he…

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## [Godot Engine Game, 1691 Maze Escaper, project](https://forum.devtalk.com/t/godot-engine-game-1691-maze-escaper-project/185977)

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**Author:** [@axenteflorin24](https://forum.devtalk.com/u/axenteflorin24)\
**Replies:** 1\
**Last updated:** [3 February 2025 19:17 UTC](https://forum.devtalk.com/t/godot-engine-game-1691-maze-escaper-project/185977 "2025-02-03T19:17:16Z")

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1691 Maze Escaper, in this video game the character played by the great and unique Rimescu Şmenărescu. Who is this Rimescu Şmenărescu really? He is the biggest consumer of alcoholic beverages and occasional drug user. He…

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## [Creating an RTS game from Scratch (gameidea tutorial)](https://forum.devtalk.com/t/creating-an-rts-game-from-scratch-gameidea-tutorial/182818)

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**Author:** [@mujtaba](https://forum.devtalk.com/u/mujtaba)\
**Replies:** 0\
**Last updated:** [3 January 2025 14:20 UTC](https://forum.devtalk.com/t/creating-an-rts-game-from-scratch-gameidea-tutorial/182818 "2025-01-03T14:20:48Z")

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I am delighted to share my own series here, on developing a 3D RTS from scratch using Godot engine. Link:

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## [My New Game: Fishing Deep Sea Simulator 3D](https://forum.devtalk.com/t/my-new-game-fishing-deep-sea-simulator-3d/180276)

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**Author:** [@RobertRichards](https://forum.devtalk.com/u/RobertRichards)\
**Replies:** 2\
**Last updated:** [19 December 2024 07:32 UTC](https://forum.devtalk.com/t/my-new-game-fishing-deep-sea-simulator-3d/180276 "2024-12-19T07:32:48Z")

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Grab your rod and weigh anchor, we’re setting sail for an island tour of the best fishing waters in the world. Are you ready for the rigors of deep-sea fishing? Can you handle the challenge of Fishing Deep Sea Simulat…

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## [Stephen Sharer’s Rocket Slide- A New Adventure Game](https://forum.devtalk.com/t/stephen-sharer-s-rocket-slide-a-new-adventure-game/177405)

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**Author:** [@RobertRichards](https://forum.devtalk.com/u/RobertRichards)\
**Replies:** 1\
**Last updated:** [21 November 2024 09:33 UTC](https://forum.devtalk.com/t/stephen-sharer-s-rocket-slide-a-new-adventure-game/177405 "2024-11-21T09:33:57Z")

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Stephen Sharer’s Rocket Slide Join Stephen as he launches off the Sharer House slide and rockets into the sky. Fly from Stephen’s home to towns, temples, tracks, and more. Lets see how far can you go?! Features: New…

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## [Looking for idea for a physic game](https://forum.devtalk.com/t/looking-for-idea-for-a-physic-game/167533)

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**Author:** [@lingo1357](https://forum.devtalk.com/u/lingo1357)\
**Replies:** 0\
**Last updated:** [25 August 2024 14:49 UTC](https://forum.devtalk.com/t/looking-for-idea-for-a-physic-game/167533 "2024-08-25T14:49:10Z")

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I have developed an initial plan for a simple and addictive physics game using a new engine I’ve learned. While I can envision various physics game concepts, I struggle to generate my own ideas. The game will feature aro…

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## [What’s the Most Challenging and Time-Consuming Aspect of Game NPC Development?](https://forum.devtalk.com/t/what-s-the-most-challenging-and-time-consuming-aspect-of-game-npc-development/171516)

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**Author:** [@vct0g](https://forum.devtalk.com/u/vct0g)\
**Replies:** 0\
**Last updated:** [25 September 2024 00:58 UTC](https://forum.devtalk.com/t/what-s-the-most-challenging-and-time-consuming-aspect-of-game-npc-development/171516 "2024-09-25T00:58:02Z")

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What’s the Most Challenging and Time-Consuming Aspect of Game NPC Development?

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## [A survey for the game developers concerning Risk Management strategy](https://forum.devtalk.com/t/a-survey-for-the-game-developers-concerning-risk-management-strategy/167742)

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**Author:** [@Gho5tWr1ter](https://forum.devtalk.com/u/Gho5tWr1ter)\
**Replies:** 0\
**Last updated:** [27 August 2024 13:57 UTC](https://forum.devtalk.com/t/a-survey-for-the-game-developers-concerning-risk-management-strategy/167742 "2024-08-27T13:57:10Z")

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Hello all! I am conducting a survey for my Master thesis concerning the effectiveness of using Risk Management strategies in the gaming industry. This survey is open for all you folks and is posted below. It doesn’t ask …

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## [Advanced Hands-on Rust (PragProg)](https://forum.devtalk.com/t/advanced-hands-on-rust-pragprog/156261)

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**Author:** [@PragmaticBookshelf](https://forum.devtalk.com/u/PragmaticBookshelf)\
**Replies:** 5\
**Last updated:** [23 May 2024 04:16 UTC](https://forum.devtalk.com/t/advanced-hands-on-rust-pragprog/156261 "2024-05-23T04:16:59Z")

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Unlock Rust development with reusable libraries, traits, macros, and generic metaprogramming. Build code without the boilerplate, and learn advanced concepts. Herbert Wolverson @herbert edited by Tammy Coron @Para…

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## [Game dev - Snowball - USA](https://forum.devtalk.com/t/game-dev-snowball-usa/153291)

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**Author:** [@grlnwrld](https://forum.devtalk.com/u/grlnwrld)\
**Replies:** 0\
**Last updated:** [30 April 2024 14:19 UTC](https://forum.devtalk.com/t/game-dev-snowball-usa/153291 "2024-04-30T14:19:20Z")

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Founder, Barcelonam Spain I am looking for web game devs with experience in Javascript / React and backend (Dynamo/GraphQL) for a Gamified Marketplace. We are a gamified marketplace for artists and selling their person…

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## [New Game! Super Dunce/ Shot](https://forum.devtalk.com/t/new-game-super-dunce-shot/145800)

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**Author:** [@Wackytoons\_Studio](https://forum.devtalk.com/u/Wackytoons_Studio)\
**Replies:** 0\
**Last updated:** [1 March 2024 18:27 UTC](https://forum.devtalk.com/t/new-game-super-dunce-shot/145800 "2024-03-01T18:27:55Z")

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Please Try Out Our New TPS/FPS With Lots Of Features! Hope U Enjoy!

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## [Making Phoenix LiveView Sing!](https://forum.devtalk.com/t/making-phoenix-liveview-sing/140901)

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**Author:** [@brainlid](https://forum.devtalk.com/u/brainlid)\
**Replies:** 0\
**Last updated:** [24 January 2024 13:56 UTC](https://forum.devtalk.com/t/making-phoenix-liveview-sing/140901 "2024-01-24T13:56:44Z")

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Sound effects are frequently used in games and media to make the experience more believable, and tangible. Sound effects also communicate information and can make an experience much more immersive. Phoenix LiveView is al…

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## [Looking for C++17/20 GameDev book](https://forum.devtalk.com/t/looking-for-c-17-20-gamedev-book/9120)

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**Author:** [@steelx](https://forum.devtalk.com/u/steelx)\
**Replies:** 8\
**Last updated:** [14 July 2023 16:00 UTC](https://forum.devtalk.com/t/looking-for-c-17-20-gamedev-book/9120 "2023-07-14T16:00:39Z")

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Hi, I’m looking suggestions for learning Game development with C++ preferably, SDL2. All suggestions are welcomed :slight\_smile:

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## [Structures: a building puzzle!](https://forum.devtalk.com/t/structures-a-building-puzzle/83184)

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**Author:** [@GiuseS84](https://forum.devtalk.com/u/GiuseS84)\
**Replies:** 1\
**Last updated:** [18 November 2022 00:39 UTC](https://forum.devtalk.com/t/structures-a-building-puzzle/83184 "2022-11-18T00:39:42Z")

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Hi guys, I’ve developed a free game on Google Play Store, could you tell me what you think? The game is called “Structures: a building puzzle!” is a physics-based puzzle where you have to build using different materials…

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## [Apple Game Frameworks and Technologies](https://forum.devtalk.com/t/apple-game-frameworks-and-technologies/1296)

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**Author:** [@PragmaticBookshelf](https://forum.devtalk.com/u/PragmaticBookshelf)\
**Replies:** 10\
**Last updated:** [22 April 2021 16:09 UTC](https://forum.devtalk.com/t/apple-game-frameworks-and-technologies/1296 "2021-04-22T16:09:44Z")

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Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of g…

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## [Far Cry: How the Fire Burns and Spreads (2012)](https://forum.devtalk.com/t/far-cry-how-the-fire-burns-and-spreads-2012/5121)

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**Author:** [@wolf4earth](https://forum.devtalk.com/u/wolf4earth)\
**Replies:** 1\
**Last updated:** [16 December 2020 20:10 UTC](https://forum.devtalk.com/t/far-cry-how-the-fire-burns-and-spreads-2012/5121 "2020-12-16T20:10:48Z")

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A few years ago, I got the opportunity to architect and code the fire propagation system in Far Cry 2. At that time, it was a gigantic task and it scared the hell out of me. Luckily, it turned out well enough. With…

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## [Kotlin and Android Development featuring Jetpack: Build Better, Safer Android Apps (PragProg)](https://forum.devtalk.com/t/kotlin-and-android-development-featuring-jetpack-build-better-safer-android-apps-pragprog/3731)

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**Author:** [@PragmaticBookshelf](https://forum.devtalk.com/u/PragmaticBookshelf)\
**Replies:** 1\
**Last updated:** [3 November 2020 20:38 UTC](https://forum.devtalk.com/t/kotlin-and-android-development-featuring-jetpack-build-better-safer-android-apps-pragprog/3731 "2020-11-03T20:38:30Z")

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Start building native Android apps the modern way in Kotlin with Jetpack's expansive set of tools, libraries, and best practices. Learn how to create efficient, resilient views with Fragments and share data between the v…

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