# \#cpp

**URL:** https://forum.devtalk.com/tag/cpp/2920.md

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## [Matching wildcards – UTF-8-ready – in Go, Swift, and C/C++](https://forum.devtalk.com/t/matching-wildcards-utf-8-ready-in-go-swift-and-c-c/227244)

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**Author:** [@kirkjkrauss](https://forum.devtalk.com/u/kirkjkrauss)\
**Replies:** 0\
**Last updated:** [22 December 2025 03:52 UTC](https://forum.devtalk.com/t/matching-wildcards-utf-8-ready-in-go-swift-and-c-c/227244 "2025-12-22T03:52:47Z")

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In August, I came up with an algorithmic method for matching wildcards in Rust and had no trouble making it UTF-8-ready. I realized the technique would work for other programming languages and set out to make it happen.…

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## [Llama.cpp AI Performance with the GeForce RTX 5090 Review](https://forum.devtalk.com/t/llama-cpp-ai-performance-with-the-geforce-rtx-5090-review/191759)

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**Author:** [@CommunityNews](https://forum.devtalk.com/u/CommunityNews)\
**Replies:** 1\
**Last updated:** [21 March 2025 12:10 UTC](https://forum.devtalk.com/t/llama-cpp-ai-performance-with-the-geforce-rtx-5090-review/191759 "2025-03-21T12:10:45Z")

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In beginning the NVIDIA Blackwell Linux testing with the GeForce RTX 5090 compute performance, besides all the CUDA/OpenCL/OptiX benchmarks delivered last week a number of readers asked about AI performance and in parti…

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## [Data Type Mismatch Error in C++ Code: Rectification Needed](https://forum.devtalk.com/t/data-type-mismatch-error-in-c-code-rectification-needed/132410)

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**Author:** [@harwind](https://forum.devtalk.com/u/harwind)\
**Replies:** 1\
**Last updated:** [16 November 2023 15:15 UTC](https://forum.devtalk.com/t/data-type-mismatch-error-in-c-code-rectification-needed/132410 "2023-11-16T15:15:11Z")

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I need help with a data type-related problem in my C++ code. I’ve tried a few different approaches and have read various sites like Scaler, but I haven’t had any luck. This is a sample of the code that causes issues: #i…

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## [C++ Program to Print a Man in Difference Angles](https://forum.devtalk.com/t/c-program-to-print-a-man-in-difference-angles/117650)

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**Author:** [@gulshan212](https://forum.devtalk.com/u/gulshan212)\
**Replies:** 0\
**Last updated:** [24 July 2023 11:30 UTC](https://forum.devtalk.com/t/c-program-to-print-a-man-in-difference-angles/117650 "2023-07-24T11:30:34Z")

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Hello this is Gulshan Negi Well, I have developed a program in C++ to print a man (reference taken from here). On the attached site, I am looking to add a nose and ear to the man’s printout. Can anyone give code suggest…

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## [Open Source Python interpreter in 1 file for game scripting](https://forum.devtalk.com/t/open-source-python-interpreter-in-1-file-for-game-scripting/110901)

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**Author:** [@blueloveTH](https://forum.devtalk.com/u/blueloveTH)\
**Replies:** 0\
**Last updated:** [30 May 2023 09:26 UTC](https://forum.devtalk.com/t/open-source-python-interpreter-in-1-file-for-game-scripting/110901 "2023-05-30T09:26:20Z")

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pocketpy is a lightweight(~10000 LOC) Python interpreter for game scripting, built on C++17 with STL. It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive perfor…
