# What would you make as your first game?

**URL:** <https://forum.devtalk.com/t/what-would-you-make-as-your-first-game/2288>\
**Category:** Game Dev Chat/Discussions\
**Tags:** games\
**Created:** [17 September 2020 18:06 UTC](https://forum.devtalk.com/t/what-would-you-make-as-your-first-game/2288 "2020-09-17T18:06:30Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![techelha](https://forum.devtalk.com/user_avatar/forum.devtalk.com/techelha/32/8155_2.png) [@techelha](https://forum.devtalk.com/u/techelha)\
**Post date:** [30 July 2026 21:49 UTC](https://forum.devtalk.com/t/what-would-you-make-as-your-first-game/2288/25 "2026-07-30T21:49:51Z")

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I’d start with a simple but polished _Pong_ or _Breakout_ clone. It forces you to nail the absolute essentials—game loops, collision, and input—without getting bogged down in complexity. Plus, finishing it leaves plenty of room to add your own creative twist, and that sense of completion is the best motivator to keep going.

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