Summary
In this project, we
Added an OpenGL backend for MXNet/TVM - a general-purpose tensor computation framework, so that it automatically compiles a Python program into an OpenGL shader that runs on the GPU on a computer that does not have CUDA.
Explored optimizations of OpenGL shader programs so that a fundamental computation task needed in machine learning - matrix multiplication - has comparable performance with OpenCL on the same machine.
Read in full here:
https://phisiart.github.io/418-proj/
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