# Pretty Rust backtraces in raw terminal mode

**URL:** <https://forum.devtalk.com/t/pretty-rust-backtraces-in-raw-terminal-mode/98383>\
**Category:** In The News\
**Tags:** rust, terminal, in-the-news\
**Created:** [27 February 2023 00:56 UTC](https://forum.devtalk.com/t/pretty-rust-backtraces-in-raw-terminal-mode/98383 "2023-02-27T00:56:04Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CommunityNews](https://forum.devtalk.com/user_avatar/forum.devtalk.com/communitynews/32/1113_2.png) [@CommunityNews](https://forum.devtalk.com/u/CommunityNews)\
**Post date:** [27 February 2023 00:56 UTC](https://forum.devtalk.com/t/pretty-rust-backtraces-in-raw-terminal-mode/98383/1 "2023-02-27T00:56:04Z")

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> Pretty Rust backtraces in raw terminal mode.  
> In my efforts to get better at Rust I’ve recently been working on a terminal-based roguelike game 🦀. One of the first things terminal-based applications (e.g. games, text editors, tools like top) do at startup is switch the terminal into raw mode. This article is about a short journey of how-do-I-get-a-pretty-panic-backtrace-when-my-terminal-is-in-raw-mode.

Read in full here:

> **[Pretty Rust backtraces in raw terminal mode](https://werat.dev/blog/pretty-rust-backtraces-in-raw-terminal-mode/)**
>
> In my efforts to get better at Rust I’ve recently been working on a terminal-based roguelike game 🦀. One of the first things terminal-based applications (e.g. games, text editors, tools like top) do at startup is switch the terminal into raw mode....

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