My Experience Building an Editor in Rust

I’ve always wanted to build a text editor. I’ve played around before with trying to modify existing editors like codemirror. But ultimately those just felt incredibly unsatisfying. While I was able to make some fun little experiments with them, I was just gluing code together. As I started to play with Rust, it seemed like the perfect opportunity to go beyond glue code. To write a GUI text editor from “scratch”. Overall, I’d say it worked out pretty well. Here’s a screenshot of where things are right now. (We’ll explain what you see in a bit.)

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