# Making Phoenix LiveView Sing!

**URL:** <https://forum.devtalk.com/t/making-phoenix-liveview-sing/140901>\
**Category:** Blogs/Articles/Talks/Podcasts\
**Tags:** audio, elixir, game-dev, blog-post\
**Created:** [24 January 2024 13:56 UTC](https://forum.devtalk.com/t/making-phoenix-liveview-sing/140901 "2024-01-24T13:56:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![brainlid](https://forum.devtalk.com/user_avatar/forum.devtalk.com/brainlid/32/2825_2.png) [@brainlid](https://forum.devtalk.com/u/brainlid)\
**Post date:** [24 January 2024 13:56 UTC](https://forum.devtalk.com/t/making-phoenix-liveview-sing/140901/1 "2024-01-24T13:56:44Z")

</div>

Sound effects are frequently used in games and media to make the experience more believable, and tangible. Sound effects also communicate information and can make an experience much more immersive. Phoenix LiveView is already highly responsive and dramatically simplifies the developer experience of creating real-time web applications. What would it be like to add sound effects to a LiveView page? This post and demo project covers how to do it and why it’s worth considering for your application. LiveView was already awesome, now let’s make it really sing!

> **[Making Phoenix LiveView Sing!](https://fly.io/phoenix-files/making-phoenix-liveview-sing/)**
>
> Documentation and guides from the team at Fly.io.
