# Learning to Fly: Let's create a simulation in Rust! (pt 1)

**URL:** <https://forum.devtalk.com/t/learning-to-fly-lets-create-a-simulation-in-rust-pt-1/5680>\
**Category:** Blogs/Articles/Talks/Podcasts\
**Tags:** learning, rust, simulation, in-the-news\
**Created:** [5 January 2021 16:46 UTC](https://forum.devtalk.com/t/learning-to-fly-lets-create-a-simulation-in-rust-pt-1/5680 "2021-01-05T16:46:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CommunityNews](https://forum.devtalk.com/user_avatar/forum.devtalk.com/communitynews/32/1113_2.png) [@CommunityNews](https://forum.devtalk.com/u/CommunityNews)\
**Post date:** [5 January 2021 16:46 UTC](https://forum.devtalk.com/t/learning-to-fly-lets-create-a-simulation-in-rust-pt-1/5680/1 "2021-01-05T16:46:11Z")

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> In this series we’ll create a simulation of **evolution** using **neural network** & **genetic algorithm**.
> 
> I’m going to introduce you to how a basic neural network and genetic algorithm works, then we’ll implement both in **Rust** and compile our application to **WebAssembly** to ultimately end up with:
> 
> ![intro outcome](https://forum.devtalk.com/uploads/default/original/2X/e/e9f88c8c0b437e2dcbba95b3c413bd13d25afa6d.png)

> **[Learning to Fly: Let's simulate evolution in Rust (pt 1)](https://pwy.io/posts/learning-to-fly-pt1/)**

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