# I turned JS into a compiled language (for fun and Wasm)

**URL:** <https://forum.devtalk.com/t/i-turned-js-into-a-compiled-language-for-fun-and-wasm/76563>\
**Category:** Frontend In The News\
**Tags:** fun, wasm, in-the-news\
**Created:** [4 October 2022 14:54 UTC](https://forum.devtalk.com/t/i-turned-js-into-a-compiled-language-for-fun-and-wasm/76563 "2022-10-04T14:54:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CommunityNews](https://forum.devtalk.com/user_avatar/forum.devtalk.com/communitynews/32/1113_2.png) [@CommunityNews](https://forum.devtalk.com/u/CommunityNews)\
**Post date:** [4 October 2022 14:54 UTC](https://forum.devtalk.com/t/i-turned-js-into-a-compiled-language-for-fun-and-wasm/76563/1 "2022-10-04T14:54:39Z")

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> I turned JS into a compiled language (for fun and Wasm) — surma.dev.  
> This is one of those times where I got so fascinated by the idea of a thing  
> that I forgot to ask myself whether it’s a good idea to build the thing. The  
> idea being, transpiling JavaScript to C++ so I can compile that to whatever  
> I need.

Read in full here:

> **[I turned JS into a compiled language (for fun and Wasm) — surma.dev](https://surma.dev/things/compile-js/)**
>
> This is one of those times where I got so fascinated by the idea of a thing
> that I forgot to ask myself whether it’s a good idea to build the thing. The
> idea being, transpiling JavaScript to C++ so I can compile that to whatever
> I need.

_This thread was posted by one of our members via one of our news source trackers._
