# How to create a new game in 2D Shooter Style for Free95? it's a windows 95 clone

**URL:** <https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312>\
**Category:** Game Dev Questions/Help\
**Tags:** 2d-shooter-game, zombie-shooter, game-dev\
**Created:** [16 March 2025 02:18 UTC](https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312 "2025-03-16T02:18:54Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![Enoch\_Kouichi](https://forum.devtalk.com/user_avatar/forum.devtalk.com/enoch_kouichi/32/7851_2.png) [@Enoch\_Kouichi](https://forum.devtalk.com/u/Enoch_Kouichi)\
**Post date:** [16 March 2025 02:18 UTC](https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312/1 "2025-03-16T02:18:54Z")

</div>

How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-comes.  
Medical stations/data assessment checkpoints are good for saving the progress in-game, so what’s going to be?

---

<div class="post-metadata">

**Author:** ![KapTheGuy](https://forum.devtalk.com/user_avatar/forum.devtalk.com/kaptheguy/32/7226_2.png) [@KapTheGuy](https://forum.devtalk.com/u/KapTheGuy)\
**Post date:** [16 March 2025 16:12 UTC](https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312/2 "2025-03-16T16:12:56Z")

</div>

As the author of Free95, what’s this? why? isn’t it simple enough to create a 2D game using the Win32 API? Microsoft Documentation?

- Free95 is NOT a Windows 95 clone. It’s an open source Windows-Compatible OS.

---

<div class="post-metadata">

**Author:** ![Scarlet](https://forum.devtalk.com/user_avatar/forum.devtalk.com/scarlet/32/7198_2.png) [@Scarlet](https://forum.devtalk.com/u/Scarlet)\
**Post date:** [17 March 2025 07:02 UTC](https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312/3 "2025-03-17T07:02:15Z")

</div>

Medical stations for saving progress make sense if your game has survival elements. Otherwise, checkpoints tied to key events or currency-based saves could add strategic depth. What kind of experience are you aiming for—challenging, casual, or something in between?

---

<div class="post-metadata">

**Author:** ![Enoch\_Kouichi](https://forum.devtalk.com/user_avatar/forum.devtalk.com/enoch_kouichi/32/7851_2.png) [@Enoch\_Kouichi](https://forum.devtalk.com/u/Enoch_Kouichi)\
**Post date:** [27 December 2025 00:53 UTC](https://forum.devtalk.com/t/how-to-create-a-new-game-in-2d-shooter-style-for-free95-its-a-windows-95-clone/191312/4 "2025-12-27T00:53:49Z")

</div>

challenging of course
