Hands-on Rust: stagger_distance

Title: Hands-On Rust (Chapter 11: Carve Caverns with Drunken Miners)

if stagger_distance > STAGGER_DISTANCE {

reads a bit “odd”

maybe: let mut distance_staggered ??

if distance_staggered > STAGGER_DISTANCE {
  break;
}
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Thank you! I agree, that is ugly. I’ll look to get the variable name changed for the next beta. (In my initial version it was called iteration_count, but that was too vague - one of the tech reviewers suggested something a bit more flavorful).

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