Hello, first post in this platform.. so if I posting in the wrong place, forgive me.
I’m finishing my journey with the book but I cannot make my executable to work:
thread 'main' panicked at /Users/miname/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/bracket-terminal-0.8.7/src/hal/gl_common/font.rs:45:18:
Failed to load texture: IoError(Os { code: 2, kind: NotFound, message: "No such file or directory" })
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
I’ve already checked the folder arrangement and looks ok:
mygame folder is also following this:
.
├── Cargo.lock
├── Cargo.toml
├── readme.md
├── resources
│ ├── dungeonfont.png
│ ├── template.ron
│ └── terminal8x8.png
└── src
├── camera.rs
├── components.rs
├── main.rs
├── map_builder
│ ├── automata.rs
│ ├── drunkard.rs
│ ├── empty.rs
│ ├── mod.rs
│ ├── prefab.rs
│ ├── rooms.rs
│ └── themes.rs
├── map.rs
├── spawner
│ ├── mod.rs
│ └── template.rs
├── systems
│ ├── chasing.rs
│ ├── combat.rs
│ ├── end_turn.rs
│ ├── entity_render.rs
│ ├── fov.rs
│ ├── hud.rs
│ ├── map_render.rs
│ ├── mod.rs
│ ├── movement.rs
│ ├── player_input.rs
│ ├── random_move.rs
│ ├── tooltips.rs
│ ├── use_item.rs
│ └── use_items.rs
└── turn_state.rs
fn main() -> BError {
let context = BTermBuilder::new()
.with_title("Dungeon Crawler")
.with_fps_cap(30.0)
.with_dimensions(DISPLAY_WIDTH, DISPLAY_HEIGHT)
.with_tile_dimensions(32, 32)
.with_resource_path("resources/")
.with_font("dungeonfont.png", 32, 32)
.with_font("terminal8x8.png", 8, 8)
.with_simple_console(
DISPLAY_WIDTH,
DISPLAY_HEIGHT,
"dungeonfont.png",
)
.with_simple_console_no_bg(
DISPLAY_WIDTH,
DISPLAY_HEIGHT,
"dungeonfont.png",
)
.with_simple_console_no_bg(
SCREEN_WIDTH * 2,
SCREEN_HEIGHT * 2,
"terminal8x8.png",
)
.build()?;
main_loop(context, State::new())
}
When I run the game with cargo run it works perfectly. The issue is only with the build --release