Do you think this type of game could be created and developed at all?

Hi, I just read through your game-design notes, and I’d like to give you an ordinary player’s take. First, the audience won’t be only hard-core Dragon Ball fans—there’ll be plenty of newcomers who have no idea what all those branching systems you mentioned even mean. Second, why not put together a small demo? Strip it down to the lightest, simplest form, let people play it, collect their feedback, and only then dig deeper and add the complexity. Good luck! :smiling_face_with_three_hearts:

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