# Apple Game Frameworks and Technologies: Chapter 5 question

**URL:** <https://forum.devtalk.com/t/apple-game-frameworks-and-technologies-chapter-5-question/5738>\
**Category:** PragProg Customers\
**Tags:** book-apple-game-frameworks-and-technologies, question\
**Created:** [7 January 2021 21:23 UTC](https://forum.devtalk.com/t/apple-game-frameworks-and-technologies-chapter-5-question/5738 "2021-01-07T21:23:17Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![mikecargal](https://forum.devtalk.com/user_avatar/forum.devtalk.com/mikecargal/32/1289_2.png) [@mikecargal](https://forum.devtalk.com/u/mikecargal)\
**Post date:** [8 January 2021 14:06 UTC](https://forum.devtalk.com/t/apple-game-frameworks-and-technologies-chapter-5-question/5738/5 "2021-01-08T14:06:12Z")

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Mystery solved…

It was “Code Completion” in the `SpriteKitHelper::startAnimation(...) { ... SKAction.animate(...) ...}` with a `withNormalTextures:` instead of `with:`

(How the detective missed that so many times, remains a mystery. He’s on desk duty pending an investigation into his competency.)

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